Warped: Metaverse was a game developed by Primeshots Games Studios. I did all of the gameplay programming for the first demo and worked with a team of designers, artists, animators, and composers. Unfortunately there wasn't time to polish things as much as I would've liked before the project was put on hold, so there are still visible kinks in the gameplay.
Unity, C#, Lua
Vavio is a Windows game created in Unity in about three months. It is a bullet hell/manic shooter where every stage is synced to the music. There are 12 stages, and they range from 2-4 minutes in length. The bullet patterns are controlled by a combination of Lua and C# scripts. You can view the source code for Vavio here.
Inconvenient Drone Convention is a Windows game made with Java and my own game engine. The entire game was created in 48 hours for Ludum Dare 39, and out of 989 entries, it was ranked #36 overall, and #11 in Fun. The objective is to land your falling spaceship on the ground without crashing into any passing drones that infest the air around you.
This is a small project that I worked on for fun. I recreated the characters Tracer and Reinhardt from Blizzard's Overwatch. I also added a functional payload. The art is obviously prototype models and effects, I'm only showcasing my ability as a gameplay programmer here.
Java, LibGDX, App Development, Ad Integration
Java, Reddit API
RedPaper is a program that automatically cycles through recent popular images from subreddits of your choosing and sets them as your desktop background, so you always have something new to look at which fits your tastes. It was written in Java using JavaFX for the GUI and a modified version of the RedditJerk API wrapper.
You can find the source code for RedPaper here.